Dragon Warriors

A discussion forum for the Dragon Warriors RPG and related works
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 Post subject: Re: The Cobwebbed Forest
PostPosted: Wed Jul 22, 2015 8:44 pm 
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Cobwebbed Dragon wrote:
Due to some frustrations I'm having with the limitations of my current hosting provider (and the almost complete absence of support...), I'm transferring the Cobwebbed Forest to another hosting service. I'll aim to keep the disruptions to a minimum, but can't promise anything 'cos things like DNS updates are completely outside my control.

I'll post again when it's all over to the new host and working fine again.

Well that was A LOT less painful than I thought it was going to be and I think everything has taken root nicely in its new home. If there are any broken parts of the site, especially with the applications, which initially proved a little sensitive to the move (but I think are now fixed), just let me know and I'll fix them as soon as I can.

Now I have a better platform, I'd better get back to adding more content... :oops:

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https://www.cobwebbedforest.co.uk/
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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sat Jul 25, 2015 4:07 pm 
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After a bit of a delay, the Cobwebbed Forest's Character Generator (http://cobwebbedforest.co.uk/workshop/CharGen.php) will now generate Knaves, Priests, and Hunters.

I'm going to retrofit the 'Supremacy of the Sword' abilities into the Knight and Barbarian generator next, and then incorporate Appendix 1 into the generator so that notable equipment is generated, too.

Enjoy!

(and please let me know if there are any bugs...)

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https://www.cobwebbedforest.co.uk/
https://www.dragonwarriors.uk/
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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sun Aug 02, 2015 12:46 pm 
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Just some more Players' Guide update progress:
  • Supremacy of the Sword abilities now appear in Knight and Barbarian professions generated by the Character Generator.
  • The Ranking Sheets Pack include sheets for Priest, Knave and Hunter. I've also corrected the Mystic's ranking sheet (thanks to Maasenstodt for noticing the error).
  • The spell summary sheets now include additional sheets with the exotic/alternative spells for each caster profession.

You'll notice that the spell summary sheets have the exotic spell sheets in a landscape view, instead of the portrait lists for the traditional spells. I did this for a couple of reasons:
  1. I wanted it to be immediately obvious at a glance that these spells are special/rare/different/optional should these sheets be floating around the gaming table.
  2. It creates enough room on the page for me to add an 'origin' column.

The elementalist spell summaries don't fit on one page, so I grouped two opposing elements per page as these are the secondary element groups. The darkness elementalist spell summaries are on a separate sheet, as GMs might not want to hand these out to players (for that extra bit of mystery :twisted:).

For Sorcerers and Mystics, I was considering incorporating the spells into the normal list and then adding a checkbox that a player could use to indicate which spells his character knew, but decided against that in the end. If there's a demand, I could put together something of that ilk, but as one of my projects is to produce profession-specific character sheets, those lists might form part of that piece of work, whenever I get around to it...

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https://www.cobwebbedforest.co.uk/
https://www.dragonwarriors.uk/
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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sun Aug 02, 2015 3:10 pm 
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Profession: Mystic
Thanks for your efforts on providing these resources! :)


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Mon Aug 03, 2015 9:06 am 
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Thanks Lee, appreciate your work.


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sun Aug 09, 2015 4:05 pm 
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The Players' Guide and Cadaver Draconis Updates continue apace, and I'm now half-way through updating the Character Generator with notable items (Knight, Barbarian, Sorcerer, Mystic, Assassin, Elementalist, and Warlock done - Demonologist, Knave, Hunter, Priest, Thane and Friar yet to do). There are a lot of values to poke into the tables, so it's taking longer than I expected. Expect the other professions to be completed in the next week or so.

I've changed magic armour from being randomly generated to being that which is the best that the profession can wear:
  • padded leather for sorcerers, elementalists and demonologists;
  • mail hauberk for assassins, mystics, friars, hunters, knaves and priests;
  • mail armour for barbarians, warlocks and thanes; and
  • plate armour for knights.

Other improvements I want to make are:
  • Identify duplicates (happens a lot with potions) and list each item only once, but with a multiplier next to the line.
  • Alphabetize the list.
  • Try and make it more logical - tie weapons to weapon groups, avoid magical two-handed swords and shields appearing in the same list, etc.
  • Give a chance of a warlock's magical armour or weapon being one of his Major Enchantment items (assuming he has the skill).
  • Provide a chance that a magical item is cursed.

Whilst I'm still working on it, is there anything else folks would want to add to the notable possessions algorithms in the Character Generator?

One think I definitely WON'T be doing, is adjusting stats (Attack, Defence, etc.) based on notable possessions - not because it's too difficult to do, but because they only apply when the weapon/armour is wielded/worn, which may not be the case during the encounter for which the NPC has been generated. Additionally, if an NPC has multiple magical weapons, which one should apply its bonuses to the base ability score?

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https://www.cobwebbedforest.co.uk/
https://www.dragonwarriors.uk/
https://twitter.com/CobwebbedDragon


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sat Oct 10, 2015 1:15 pm 
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So I'm suffering from too many projects and too little time, but I have (finally!) made some of the promised updates to the Character Generator.

Demonologists, Knaves, Hunters, and Priests now have had their chance of starting with notable items added to the database. A few things to note:
  • 10th+ rank sorcerers will roll 1d6 for potions, and 10th+ rank mystics will only roll 1d4 potions, not the other way around.
  • 10th+ rank elementalists have no chance of having any scrolls.
  • 10th+ rank hunters will only roll 1d4 for potions, not 1d6.
  • I haven't implemented the hunter's quirky magical weapon selection rules. The other professions don't have their weapons weighted towards their favourite weapon, so haven't followed that through into the hunter profession. If I do decide to do it for the hunter, I'll do it for all of the professions.

There's still the Thane and Friar to do, but that will have to wait as I need to go to the gym now.

Feedback is always welcome.

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Cobwebbed Dragon (Lee)

https://www.cobwebbedforest.co.uk/
https://www.dragonwarriors.uk/
https://twitter.com/CobwebbedDragon


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sat Oct 10, 2015 2:21 pm 
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Joined: Sun Sep 06, 2015 1:43 pm
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Profession: Knave
Thank you very much for your continued efforts. The generator has been invaluable in making half decent NPC's to populate my gaming sessions for my PC's to interact with.

Please continue with this endeavour.


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sat Oct 10, 2015 8:53 pm 
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Marn wrote:
Thank you very much for your continued efforts. The generator has been invaluable in making half decent NPC's to populate my gaming sessions for my PC's to interact with.

Please continue with this endeavour.

+1001 to this! I used Knight with random Ranks today for opponents in a joust.
This is an endeavour I heartily support.


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 Post subject: Re: The Cobwebbed Forest
PostPosted: Sun Oct 11, 2015 11:41 am 
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AsenRG wrote:
Marn wrote:
Thank you very much for your continued efforts. The generator has been invaluable in making half decent NPC's to populate my gaming sessions for my PC's to interact with.
Please continue with this endeavour.

+1001 to this! I used Knight with random Ranks today for opponents in a joust.
This is an endeavour I heartily support.

It's comments like these that keep me motivated to develop it - sadly I am cursed with more ambition that time :(. But don't let that keep you from making any suggestions for improving the applications, downloads or other content, though - I'll always put stuff I know people want to the top of my list of things to do to the site!

Thanks for taking the time to comment - it's much appreciated.

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Cobwebbed Dragon (Lee)

https://www.cobwebbedforest.co.uk/
https://www.dragonwarriors.uk/
https://twitter.com/CobwebbedDragon


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