Dragon Warriors

A discussion forum for the Dragon Warriors RPG and related works
It is currently Mon Feb 24, 2020 8:14 am

All times are UTC




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: The Warrior Monk
PostPosted: Fri Feb 14, 2020 4:12 am 
Offline
3rd Rank
3rd Rank

Joined: Wed Jan 14, 2015 10:58 am
Posts: 81
Location: Canberra, Australia
Profession: Knight
Hi All,

Here is a labour of love I've been working on for the past few weeks.

I welcome your feedback.

Thanks

Updated


Attachments:
Warrior Monk V2.0.pdf [131.89 KiB]
Downloaded 6 times
Warrior Monk V1.5.pdf [171 KiB]
Downloaded 8 times


Last edited by rumtap on Sat Feb 15, 2020 9:45 am, edited 2 times in total.
Top
 Profile  
 
 Post subject: Re: The Warrior Monk
PostPosted: Fri Feb 14, 2020 2:57 pm 
Offline
4th Rank
4th Rank
User avatar

Joined: Tue Jan 13, 2015 12:49 am
Posts: 109
Location: Dublin
Profession: Hunter
Cool. I have a few queries or concerns with the following abilities though.

Chi Meditation
By 4th rank a Monk can restore 100% health in 1 hour, even if they rolled max health at character creation. So from 1hp (worst case) to 15 hp.

I'd say linking amount restored to Rank ramps up too fast and makes this an extremely powerful ability.

Iron Body Technique
How does this combine with regular armour? If the monk has a base AF of 2, and is also wearing AF3, does an opponent simply need to bypass the highest value, or do they need to make two AB rolls?

Martial Arts
I'd be cautious about the large defence increases, especially as this character type is likely to already have a bonus or two from a high reflexes score. A bonus of +6 is the equivalent of the Monk being 12 ranks higher than usual!


Top
 Profile  
 
 Post subject: Re: The Warrior Monk
PostPosted: Sat Feb 15, 2020 10:11 am 
Offline
3rd Rank
3rd Rank

Joined: Wed Jan 14, 2015 10:58 am
Posts: 81
Location: Canberra, Australia
Profession: Knight
wimlach wrote:
Cool. I have a few queries or concerns with the following abilities though.

Chi Meditation
By 4th rank a Monk can restore 100% health in 1 hour, even if they rolled max health at character creation. So from 1hp (worst case) to 15 hp.

I'd say linking amount restored to Rank ramps up too fast and makes this an extremely powerful ability.

Iron Body Technique
How does this combine with regular armour? If the monk has a base AF of 2, and is also wearing AF3, does an opponent simply need to bypass the highest value, or do they need to make two AB rolls?

Martial Arts
I'd be cautious about the large defence increases, especially as this character type is likely to already have a bonus or two from a high reflexes score. A bonus of +6 is the equivalent of the Monk being 12 ranks higher than usual!



Thank you for the feedback.

Chi Mediitation
Yes you're spot on here. I've been playing a different system lately and forgot that health points are a lot lower in Dragon Warriors. I've adjusted it to a fixed benefit of 4 HP with the option to choose it a second time to heal 7hp and 3rd time for 9hp.

Iron Body Technique
Can only be used when not wearing armour. I've edited the description to make this clearer.

Martial Arts
The defence bonus increase is intentional, it is balanced by the Monk only getting a defence increase every second rank. The idea is that if they want to give up the extra attack to focus on defence they can defend as well as a knight.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group