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Excel with wounding mechanics/character sheet
http://forum.libraryofhiabuor.net/viewtopic.php?f=16&t=335
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Author:  Kharille [ Tue Mar 06, 2018 6:14 am ]
Post subject:  Excel with wounding mechanics/character sheet

Hi all, mentioned it in an earlier thread. I figure if a guy gets wounded he should lose strength in proportion. Its an excel file but with formulae entered to smooth the process. As you are wounded and health goes down, strength and reflexes go down which provides a realistic reflection of combat and wounds. A wounded guy should really stay at the back.

I figure this could be extended for strengths 1-2 and 19-20. Might be inclined to see this also affect movement rates for low reflexes.

Attachments:
180306 Derived Stats.xlsx [12.86 KiB]
Downloaded 392 times

Author:  Acoma [ Tue Mar 06, 2018 7:15 am ]
Post subject:  Re: Excel with wounding mechanics/character sheet

I think how much STRENGTH decreases should be reflected by the proportion of your HP the wound took, as 6 lots of 2HP minor cuts won't do much to decrease ATTACK or DEFENCE.

Author:  Kharille [ Tue Mar 06, 2018 7:18 am ]
Post subject:  Re: Excel with wounding mechanics/character sheet

That might take more work with the formulae. As it is, you'll have to manually adjust the current 'strength' score below to get the modifiers to work.

But hey, 6 x 2, 12 health points will bring down most people to strength 0. I think strength 1-2 or reflexes 1-2 should be immobile if nothing else.

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