Acoma wrote:
Much as I prefer Dragon Warriors, D&D does have some really great monsters (especially the homebrew stuff) and some good spells (maybe players could find non-canon spells in a grimoire somewhere). Does anyone have a reliable method of converting D&D stats to DW stats? Things such as 'to hit bonus' to ATTACK, AC to AF and DEFENCE, DEX modifiers to EVASION, damage reduction in spells as D&D has way to many HP, stuff like that.
Any takers?
I'm not touching this with a bargepole! LOL!
However, if there's an interesting mythos that comes laden with magical lore and monstrous enemies that you'd like to convert then you can give them whatever statistics and game effects that you like. Start with the narrative, not the THAC0
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If you want to judge the approximate combat strength of a denizen of nightmares that you've converted from a different game system, you can always enter the numbers on which you settle into my Rank Equivalence Calculator:
https://www.cobwebbedforest.co.uk/works ... kEquiv.phpBut why do you need yet another enemy the PCs can despatch with their swords?