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Simple, easy to implement terrain rules, mounted combat http://forum.libraryofhiabuor.net/viewtopic.php?f=4&t=291 |
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Author: | Cobwebbed Dragon [ Mon Nov 06, 2017 8:52 pm ] |
Post subject: | Re: Simple, easy to implement terrain rules, mounted combat |
Kharille wrote: I'm also for using strength reflexes stats as reducible stats, like hp. A strength 18 guy will naturally weaken due to a range of circumstances, not just the sorcers WEAKEN spell. Maybe a forced march will render such warriors operating with reduced stats? WodenKrait shared his suggestion of a catch-all "handicap" on a previous thread (viewtopic.php?f=4&t=270&p=2888#p2888) that I blatantly stole and incorporated into my Perils. In brief, "Handicap" is a simplified mechanism for applying a broad penalty to all of the character’s actions. When making any skill or ability roll (primary or secondary ability scores), a penalty equivalent to the character’s Handicap must be applied to the roll. Handicap does not apply to spell expiry or armour bypass rolls. It's a really simple and elegant way to capture fatigue, discombobulation, and a number of other general conditions for which WodenKrait will probably never get the credit he deserves for suggesting it . |
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